Existing players used to logging in with their character name and moo password must signup for a website account.
- Slyter 2m
- Burgerwolf 18s PANCAKES
- Veleth 1m
- cata 58s
- Dale 6m
- xXShadowSlayerXx 1m
- BubbleKangaroo 2m
- spungkbubble 26s
- JanekSembilan 24m
- meero619 10s
- SmokePotion 10s Right or wrong, I'm getting high.
- Rillem 1m Make it personal.
- LadyLogic 10m
- Vanashis 4h
- Sivartas 9m
- zxq 39s Blackcastle was no ordinary prison.
- NightHollow 5m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Food Riot
Blood of the Streets...

I'm thinking it may be possible to incite a riot via babble-on. Using ambient emotes and spawning spastic amounts of NPC's ranging from judges, disgruntled mixers, lost corpies, and gangers. Then have them battle…even incorporating ambient things like CS gas and blah zey blah...

IE

Riotstart()
r=random

spawnNPC(r)
REPEAT x times

Then have different behavior for each type of NPC and a big ass list of ambient messages in a pool to randomly pick out...and maybe some way for it too automatically write a status report of the outcome...or possibly even a generic news story.

I have nothing productive to contribute, I just think that a automatic riot, would be a riot.
I've been thinking about gangs. I wonder how many NPCs the MOO can handle at one time.

Come to think of it, the aftermath would probably need cleaning up otherwise there'd be piles of dead bodies lying encased in a gelatinous bloat pie in the middle of Fuller.

(Edited by darKPete at 5:05 am on June 24, 2009)

Well, not certain on numbers, but after being present for the last few Rampages I know there can be massive amounts of npcs/pcs in one room, corpses included!  Hah
From a scripting perspective you want to have a minimal amount of NPCs.