My thoughts. Curious to see what newer players think on all these topics as well!
- The existence of Immy greeters
Not for or against them. I think they hurt and help both. On one hand I feel they often teach new players to conform too much. To avoid risks too much. They might also result in other players, often the ones with real sway, from trying to get involved with very fresh immigrants. At the same time, a lot of new immigrants at least get to interact with someone and they get some advice and help, even if I may not always be a fan of the specific advice and help.
- The existence of the Surviving Withmore Guide
I think this is too opinionated and pushes too much for gameplay styles I find to be overly cautious and dreary. It is also a mix of IC and OOC that I am not a huge fan of. Maybe take the OOC bits and add them to @newbie if anything is missing.
- Needing a history to get a job
I think this can matter on a case by case basis. Your character history can make you very suited for particular jobs or types of jobs. Or very unsuitable for them. I think I would be open to designating certain jobs as no history needed. Jobs that history isn't likely to influence much. But maybe not all jobs.
- Generalized things that are not super specific to your character.
Gangers have always been a thing. Tolls have always existed. But they have not always existed in the form they do now. I am not a fan of how they are currently function both because of how they don't make sense ICly so must be lies and because of how it impacts the gameplay of new characters. Doubly so new players.
Have gang leaders tell gangers to actually go out and collect them on a case by case basis. The way you see it being done in the ambient room descriptions. The way the text of the game suggests everyone ganger outside of PC gangers do things.
I am cool with a PC (ganger or not) extorting another PC using violence, threats, information or whatever. But this blanket all encompassing narrative being pushed (that everyone owes even when never asked or interacted with) is a net negative for the new player experience in my opinion.