Existing players used to logging in with their character name and moo password must signup for a website account.
- Slyter 2m
- Burgerwolf 18s PANCAKES
- Veleth 1m
- cata 58s
- Dale 6m
- xXShadowSlayerXx 1m
- BubbleKangaroo 2m
- spungkbubble 26s
- JanekSembilan 24m
- meero619 10s
- SmokePotion 10s Right or wrong, I'm getting high.
- Rillem 1m Make it personal.
- LadyLogic 10m
- Vanashis 4h
- Sivartas 9m
- zxq 39s Blackcastle was no ordinary prison.
- NightHollow 5m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

AV feedback range
Long distance broadcast creates a lot of spam

I feel like I argued against this at some point, but at the time I think that I thought the distance was half what actually is…

In any case, with a larger number of active AVs these days I am noticing there is a lot of flying above messaging. The vertical range for this feedback is very long, longer than any other visual or sound feedback as far as I know. ~5-10 messages in a room depending on if a vehicle is flying over or flying in gets a little excessive at times, and two AVs flying nearby can be positively screen filling.

I feel like even halving the broadcast range on this feedback wouldn't be any kind of major advantage to their visibility and would cut down significantly on the spam.

You can toggle this with @options spatial now. Enjoy.