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- Hivemind 1m
- PainFeeler 1s
- Burgerwolf 1m PANCAKES
- Acupa 16s
- adrognik 0s
- Mikael 13s A soul cant be cut.
a Mench 32m Doing a bit of everything.
- zxq 8m Tools: https://ansicolortool.neocities.org
- Vanashis 2h
- Balreskan 19s
- whatislove 19m
- Pladdicus 22m uh
- Sivartas 10m
And 30 more hiding and/or disguised
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Badlands Cleanup
The emptiest place in the game is the dirtiest

Over the years, a lot of features have been added to the game, focused on the badlands, that enable building features that show up in the distance to badlands explorers.

Putting aside that there is a bug for some of these, in which structures that are no longer there are lingering in navigation hints in other rooms without being cleaned up, there are things like the new campfires that are very easy to put up and never seem to really go away. It's pretty easy to trip over unused campfires out there. I think there is code in place for campfires naturally burning out, but if one is never lit, it seems it may just linger forever.

I think unlit campfires should probably wither away after a while. They cost nothing to make and will just linger in the badlands forever, it may help with how spammy the navigation directional hints are, sometimes.