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RadBane sunglasses to not have mechanical parity with other purchased clothing items in the game. one of the reasons players are not allowed to make items like helmets, umbrellas, and shrouds is because of the expectation of functionality in coded items. It is for this reason that I believe RadBanes -should- have this functionality in order to functionally match other coded sunglasses, though the mechanical effect should probably be different in order to distinguish them from other coded eyewear.
By RedSteelButterfly at May 18, 2020, 10:31 PM
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GATO
562 posts
For me to look at this, I'm going to actually need you to be specific here as to what you're asking for - because to be honest, I have no idea. All I know is that they're related to Radbane's and somehow related to helmets or other wearable items.
–Glitch
By Glitch at May 20, 2020, 1:41 AM
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JUSTICE
74 posts
I believe the intent of the idea is for these sunglasses to give a stat buff like some purchased clothing items do, as currently they do not.
By Dreamer at May 20, 2020, 10:15 AM
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BAKALAKA
77 posts
@Glitch,
What Dreamer said. I am unfortunately able to explain thoroughly and specifically why I think this is a problem on the forum, as it would be discussing game mechanics. Please feel free to yellow-text me in game if you would like me to give my full explanation.
By RedSteelButterfly at May 20, 2020, 10:21 AM
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GATO
562 posts
By RedSteelButterfly at May 20, 2020, 10:21 AM
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GATO
562 posts
Probably best to email us if its a lengthy item, not something for xhelp. Thanks!
By Dreamer at May 20, 2020, 10:22 AM
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BAKALAKA
77 posts
Not every store bought wearable has a stat bonus nor should they all have one. I personally do not see why this particular item needs to be adjusted at all.
By Mobius at May 20, 2020, 10:24 AM
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CHUMMER
154 posts
@Dreamer
Good idea, thank you!
By RedSteelButterfly at May 20, 2020, 10:50 AM
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GATO
562 posts