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- Hivemind 8m
- SmokePotion 18m Right or wrong, I'm getting high.
- zxq 44m Tools: https://ansicolortool.neocities.org
- Rillem 6m Make it personal.
- Raven 4m I lost myself, in the dark charade.
- Errant 0s
- PsycoticCone 2m
a Butako 5m https://i.imgur.com/GsU4a79.jpg
a Mench 2h Doing a bit of everything.
- Wulf 39s
- Pladdicus 49s uh
- Sivartas 3h
- Vanashis 2h
- AntiqueBeast 8m
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- Euclid 44s
- Yizhi 3h
And 26 more hiding and/or disguised
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LOOKING into / out of DARK rooms

The way that visibility into and out of DARK room is currently coded is the exact opposite of how they work in reality.

CURRENT STATE

If a character is in a DARK room, and they look into a NOT-DARK room, they CANNOT see the NOT-DARK room.

The opposite is also true.

If a character is in a NOT-DARK room, and they look into a DARK ROOM, they CAN see the DARK ROOM.

DESIRE STATED

Character in DARK room CAN see into NOT-DARK room.

Character in NOT-DARK room CANNOT see into DARK room.

EXAMPLE

It is night time. You are outside a house. The lights are on inside. You can see into the house perfectly. The people inside the house cannot easily see out of the house, unless they press their faces up against the window.

Another example is a one-way mirror, like in an interrogation room. The lights in the room are on. The lights behind the mirror are off. That way, the observers cannot be seen by the person in the room.

If the lights in the observation room are turned on, the people in that room are visible to the person in the interrogation room.

Now granted, this mostly has to do with the way glass works and how reflect it is or is not. Still though, it doesn't make any sense based on how reality works that a person CANNOT see into a lighted space.