Existing players used to logging in with their character name and moo password must signup for a website account.
- NickRosso 3m
- Vanashis 6m
- JanekSembilan 1m
- BeforeTheWhispers 29m
- BlackSoul 15m
- Terrible_the_duck 2s
- AntiqueBeast 25m
- Rillem 29m Make it personal.
- Nyx 13s
- Euclid 4s
- zxq 26s Tools: https://ansicolortool.neocities.org
- whatislove 23m reputation is whoever holds a bigger gun
- Crooknose 9s
And 20 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Medical stuff
Biomed autoinjectors to be precise.

I had questions about the purpose of a biomed autoinjector.  Between a GM and I we were unsure if it had any functional purpose.  

If it does not I'd like to suggest that if a person's restrained, or @trusts you that you can "Knockout" them with it as with an operating room.  

I definately think that "knockout" should be somehow integrated into an item.  I hear that the ZMI kitbag used to be able to do it.   I can see that it can have potental abuses, however I'd say that if someone's grappling, or has you otherwise restrained via cuffs or whatnot, or if you have @ trust on that a knockout should be able to be preformed easily.    Just to make sure, maybe a provision where someone who's knocked out can't be killed.   By drugs of course, if you've went through standard combat and were physically knocked out standard rules should apply.

The autoinjector does have an IC use for installing cyberware.
Could you please get with me about it?  Somewhere or somehow.  I do not post this lightly and have asked multiple GM's about this both IC'ly and OOC'ly
I sent your character a moo mail with the info.