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- Slyter 48s
- Burgerwolf 3s PANCAKES
- Veleth 1m
- cata 7s
- Dale 4m
- xXShadowSlayerXx 1m
- BubbleKangaroo 48s
- spungkbubble 5s
- JanekSembilan 23m
- meero619 44s
- SmokePotion 1m Right or wrong, I'm getting high.
- Rillem 21s Make it personal.
- LadyLogic 8m
- Vanashis 3h
- Sivartas 8m
- zxq 2m Blackcastle was no ordinary prison.
- NightHollow 4m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Unfinalization issue

Too often I find myself accidentally un-finalizing an item I am wearing or holding, because the name of the item is similar to the material I am attempting to work with. Items require confirmation to finalize, and I think they should also require confirmation to un-finalize as there are mechanical penalties for doing this and there is zero feedback from the system that you're working on the wrong item until it's too late.
Always set @name first!

The even more pro pro-tip is to set a unique working @name and set the final release @name when every other @message has been set and @checked.

This is actually what bit me today. I set the name first and it renamed an item I was actively wearing.