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- Veleth 47s
- cata 24s
- Dale 16m
- xXShadowSlayerXx 47s
- BubbleKangaroo 12m
- spungkbubble 32s
- JanekSembilan 6m
- meero619 3s
- SmokePotion 37s Right or wrong, I'm getting high.
- Rillem 1m Make it personal.
- LadyLogic 20m
- Vanashis 4h
- Sivartas 3s
- zxq 1m Blackcastle was no ordinary prison.
- NightHollow 16m
And 27 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

@check suggestion
Add a second line to each part of @check

Add a second line to each segment of @check, that would display how the clothing item would appear on the person doing @check. Or add a *@tryon* command that does similar to @check but with %pronouns resolved.
@check also doesn't include teases, which is weird
You don't REALLY need @check for the teases, because you can tease it.
Also, @check on would be an excellent way to do this.
@check doesn't include teases, but really should, just for completeness sake. But a solution to testing teases, is to go into the emoting tutorial, and tease the in progress object there.
That didn't work. @check thing on person
A bit off-topic, but @messages item shows you the teases and the @blood_description.