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- BlackSoul 30s
- Burgerwolf 14m PANCAKES
- JMo 0s All death is certain.
- MrRedgrave 5m
- Hivemind 25m
- SmokePotion 5s Right or wrong, I'm getting high.
- zxq 44s Tools: https://ansicolortool.neocities.org
- Rillem 8m Make it personal.
- Raven 1h I lost myself, in the dark charade.
- PsycoticCone 55m
a Butako 1h https://i.imgur.com/GsU4a79.jpg
a Mench 3h Doing a bit of everything.
- Wulf 27m
- Pladdicus 5m uh
- Vanashis 28m
- AntiqueBeast 25m
- whatislove 1h get big
- Euclid 2s
- Yizhi 2m
And 27 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

@check suggestion
Add a second line to each part of @check

Add a second line to each segment of @check, that would display how the clothing item would appear on the person doing @check. Or add a *@tryon* command that does similar to @check but with %pronouns resolved.
@check also doesn't include teases, which is weird
You don't REALLY need @check for the teases, because you can tease it.
Also, @check on would be an excellent way to do this.
@check doesn't include teases, but really should, just for completeness sake. But a solution to testing teases, is to go into the emoting tutorial, and tease the in progress object there.
That didn't work. @check thing on person
A bit off-topic, but @messages item shows you the teases and the @blood_description.