Existing players used to logging in with their character name and moo password must signup for a website account.
- Veleth 59s
- cata 12s
- Dale 13m
- xXShadowSlayerXx 2m
- BubbleKangaroo 9m
- spungkbubble 2m
- JanekSembilan 3m
- meero619 4s
- SmokePotion 5m Right or wrong, I'm getting high.
- Rillem 6m Make it personal.
- LadyLogic 17m
- Vanashis 4h
- Sivartas 13s
- zxq 1m Blackcastle was no ordinary prison.
- NightHollow 13m
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

[GRID 3] Neural Jacks

This is obviously an idea for Grid 3, since that's meant to be much easier to write additions for. I'm thinking, what if there were a piece of cyberware that allowed a decker to "jack in" to their deck, using their CNS as additional processing power to give them a considerable advantage when decking.

Of course, this would also have several drawbacks. When jacked in, it would likely use up a large amount of brain-power, possibly knocking out senses like sight or hearing, and if an offensive hack failed, there could be a chance of brain damage, which could give the decker a temporary or permanent setback on their stats/skills, much like corpse cloning.

Why not post this on the Grid 3.0 ideas topic? The really old one by Johnny.
Yeah, I'll stick a post there.