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- BlackSoul 31s
- Burgerwolf 10m PANCAKES
- MrRedgrave 1m
- Hivemind 20m
- SmokePotion 30s Right or wrong, I'm getting high.
- zxq 6m Tools: https://ansicolortool.neocities.org
- Rillem 3m Make it personal.
- Raven 1h I lost myself, in the dark charade.
- PsycoticCone 50m
a Butako 57m https://i.imgur.com/GsU4a79.jpg
a Mench 3h Doing a bit of everything.
- Wulf 22m
- Pladdicus 57s uh
- Vanashis 23m
- AntiqueBeast 20m
- whatislove 58m get big
- Euclid 1m
- Yizhi 3m
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Ability/Skill checks
Doing something that's not coded with ease

It's just an idea.

As there is an infinity of things that a character can do, and it's almost impossible to code them all. I think that a simple command that 'rolls' for a skill or a ability would settle most things.

Like on an arm wrestle, both players would check their strenght and compare the results.

The results can be descritive instead of a number like the skills are. Someting like fumble, fair, average, good, excelent as results.

With that there won't be a need for coding armwrestling or other minor things like a running contest.

And with that a whole way of RP would arise, think sports, quick draw contests, and the whole macho testing stuff.