Existing players used to logging in with their character name and moo password must signup for a website account.
- BlackSoul 3m
- Burgerwolf 13m PANCAKES
- MrRedgrave 4m
- Hivemind 23m
- SmokePotion 20s Right or wrong, I'm getting high.
- zxq 9m Tools: https://ansicolortool.neocities.org
- Rillem 6m Make it personal.
- Raven 1h I lost myself, in the dark charade.
- PsycoticCone 53m
a Butako 1h https://i.imgur.com/GsU4a79.jpg
a Mench 3h Doing a bit of everything.
- Wulf 25m
- Pladdicus 3m uh
- Vanashis 26m
- AntiqueBeast 23m
- whatislove 1h get big
- Euclid 3s
- Yizhi 1m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Appear Balance Suggestions
Changes that would avoid quick-switch

Several suggestions have been made as far as balancing appear which players have said is too powerful. I think limiting gender-related appear mechanics for balancing reasons would be a mistake but I think there are other ways to avoid having players switching their appears haphazardly simply to avoid detection.

Some alternative balance suggestions, the idea that several of these in tandem would limit the quick-switching while not impacting other players.

Takes 60 (or more) seconds to apply, cannot otherwise act during.

Requires a mirror.

Drops current disguises.

Sets @tp to 'is changing their appearance…' during the application.

Leaves character vulnerable like sitting while applying.

Can only be set while naked.

Cannot change appear within 10 minutes (or more) of being in combat.

Height/weight appear changes break when entering combat.

Height/weight appear changes break during certain overt actions (rappel, climb, jump, et cetera).

+1 to it dropping your current disguise. It's weird and seems potentially abusable that you can end up with a disguised name that doesn't match your current shortdesc anyway.