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Automate @history
Streamline an old process

So the @history process can be a little cumbersome I've noticed. I remember getting mine rejected the first time around and feeling really annoyed about having to go back and add all the little details before I could even play the game that I showed up to play.

I came to shoot people and steal cars, not get my homework corrected!

My idea is an Q&A version instead of an @note style that currently runs the @history. So, it would be part of your character setup process that you fill in/pick things from:

What are your character's parents names? (first and last please)

What year was your character born? (remember, this game is set 85 years in the future!)

What goals does your character have? (keep it simple, this won't define your character forever!)

And so on, every time the player enters something in the prompt, they are immediately brought to the next prompt. Then, once all the prompts are entered, they are released into the wild.

My hope would be that this process, which is simple to an experienced player but can feel monumental to a fresh one, can be made a little simpler and encourage more people to stay and play the game!

I'm not sure I agree. The requirement to write histories does a really good job of filtering for players who aren't really interested (or capable) of roleplaying and checks they have some basic understanding of the theme before letting them loose.

I don't think Sindome would really appeal to anyone who wanted to shoot people and steal cars but not write, because there's not much of the former and a whole lot of the latter.

I agree with 0x1mm, but it would also be nice to have some kind of format sometimes. Maybe a combination of both? Like prompts for each 'field'. One being backstory. It's easy to forget some details sometimes.
I am all in for more examples because it's hard to write the history in the way someone else finds happy, without knowing what are the expectations. So having few examples to reach would go far.
The whole point in writing character histories and backgrounds is to verify your skills in creative writing and showing you're capable of storytelling as well as establishing the whys how your character is built. I know people want things to be easy and straightforward, but that deters the point of text based games in my honest opinion.
Yeah, we don't want it to be a fill in the blanks type system. The character history is one of the first creative endeavors most players make on Sindome. It's also a bit of a training mechanism for making sure people read what they are being told by the game and follow the directions. We provide a decent amount of examples– but there is no defined format for the history.

Some people write it as a journal entry, some as a story, some as a paydata dump about their character. The only requirements are the information we ask be included. It can be any format someone wants, and I don't want to remove that ability.

I like the way history works now. As far as a format though? There's nothing wrong with coming up with your own formatting template. We have the help writing-history command to see what the minimum requirements are before we submit one.

I know from that help file that I have to include some basic info like my character's birthplace, birthdate, parent's names, other relative's if there are any, skills and how I got them, etc. Some of these are easy to make boldly visible and so I do that at the top.

My histories are always formatted like this:

Birthplace and Date: Someplace that still exists, Month, day, year.

Mother: First Last

Father: First Last

Other Family: First Last

Skills: Being a boss

Long narrative that I'm sure someone hates reading every time I roll a character or update my @history. Everything that isn't listed outright goes here. If I think my telling of how the character learned a skill is vague, I list the skill next to place that describes how I got it. Like if I say my character dipped into the grid for a shoddy lesson in hiding himself in plain sight before going on the run (disguise), because maybe that could be confused with stealth. I don't know, but I don't like extra homework so I make sure. I evaded homework (dodge) to come to Withmore and now I'm a badlands raider.

But yea, that's how I format histories. Feel free to use it or make your own.