Login to post. Membership required.
What if there were a command like @train or @auto-assign and you could set whatever skills/stats you want to it? Nightly it would automatically spend your saved up UE evenly (Or randomly? Whichever stat/skill is lowest?) on your @train list.
> @train endurance
You'll now spend your free time training on endurance.
> @train heavy weapons
You'll now spend your free time training on heavy weapons.
> @train-list
You're spending your free time training on the following activities:
Endurance
Heavy Weapons
> @untrain heavy weapons
You've stopped training on heavy weapons in your free time.
> @untrain all
You've stopped training in your free time. (Use @assign UE to assign your UE manually.)
By ynk at Jun 17, 2019, 9:21 AM
|
0
LEGEND
1,097 posts
By Warlord203 at Jun 17, 2019, 9:22 AM
|
0
SPLATJOB
61 posts
By Warlord203 at Jun 17, 2019, 9:22 AM
|
0
SPLATJOB
61 posts
By Warlord203 at Jun 17, 2019, 9:22 AM
|
0
SPLATJOB
61 posts
Neo Prussian Botnets are getting out of hand.
By HolyChrome at Jun 17, 2019, 9:22 AM
|
0
LEGEND
952 posts
By Warlord203 at Jun 17, 2019, 9:23 AM
|
0
SPLATJOB
61 posts
Love it. Would make my life easier.
By RheaGhe at Jun 17, 2019, 9:23 AM
|
0
STREET SAM
452 posts
I don't really understand the need to spend time implementing something like this. Assigning UE is a very simple process, just put it where you want it every night..
By mindkontrol at Jun 17, 2019, 9:24 AM
|
0
CHUMMER
155 posts
To elaborate I'd love if you could set targets, or ratios.
IE if you're training artistry, and charisma, you can set it to raise say charisma for 1 raise for every 2 raises in art. or say 1 raise of charisma for every four raises in art. Etc etc. Maybe hard to implement but it'd be a good one.
By RheaGhe at Jun 17, 2019, 9:26 AM
|
0
STREET SAM
452 posts
I have to agree with mindkontrol, it's another system to maintain and build that is just automating something that is already simple.
By Varolokkur at Jun 17, 2019, 9:26 AM
|
0
BATA
247 posts
I'm glad it's simple for you.
It's not simple for me.
By ynk at Jun 17, 2019, 9:31 AM
|
0
LEGEND
1,097 posts
I personally prefer things as they are. "@assign ue". Spend the UE I have available. Exit.
I am pretty sure that every system you can think of will have people who like it and dislike it though. As ling as I have control over my build equal to what I have today, I am happy.
By Grey0 at Jun 17, 2019, 9:34 AM
|
0
LEGEND
1,044 posts
"I'm glad it's simple for you.
It's not simple for me."
+1 to this
I can see a number of reasonable reasons for really wanting this, whether immersion, accessibility, or just set-and-forget QoL. I think it'd be a great addition.
By Jameson at Jun 17, 2019, 9:51 AM
|
0
GATO
559 posts
I'd like this, because I'm always tempted to waste my UE instead of saving it to how much I need so that I can raise my higher-cost skills/stats.
But then, it's also not entirely necessary.
It'd be a plus if it was added, but I won't be sad if it isn't. They got loads on their plate as it is.
By Evie at Jun 17, 2019, 10:32 AM
|
0
STREET SAM
492 posts
I think this is one of those quality of life improvements. Is it necessary? No, not for me. Would I use it? Not really. But that's just my opinion, I'm used to how things are right now (manual UE assignment).
By Rangerkrauser at Jun 18, 2019, 4:02 PM
|
0
LEGEND
749 posts