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Carry Person/Corpse
A modest step-up from dragging.

Just what it says on the tin. I'm not sure if it would break anything in the game, so I'll rely on feedback for that, but essentially:

The current system already recognizes Strength as the prerequisite for moving bodies and Endurance as the cost of doing so. Carrying would extend that existing framework with a somewhat faster movement mode for characters whose Strength is sufficiently high to lift the target, without removing or trivializing dragging.

It would functionally work the same as dragging does:
- Requires a successful grapple.
- Can still be resisted if target is unwilling.

The only difference being that it would reward a larger gap between Character A's Strength and Character B's weight + encumbrance. So, dragging would still come into play if the aforementioned gap is narrow.

Thoughts?

Not quite what you were asking but you can "lift" corpses if you're strong enough.
Good to know, I appreciate it. So this would mostly apply to conscious people, in that case.
I'd like this with an associated @trust as well. It'd be cute and fun RP to carry each other around romantically. Or, otherwise.