Existing players used to logging in with their character name and moo password must signup for a website account.
- BlackSoul 4m
- Burgerwolf 8m PANCAKES
- MrRedgrave 17s
- Hivemind 19m
- SmokePotion 2s Right or wrong, I'm getting high.
- zxq 5m Tools: https://ansicolortool.neocities.org
- Rillem 2m Make it personal.
- Raven 1h I lost myself, in the dark charade.
- PsycoticCone 49m
a Butako 56m https://i.imgur.com/GsU4a79.jpg
a Mench 3h Doing a bit of everything.
- Wulf 21m
- Pladdicus 47s uh
- Vanashis 22m
- AntiqueBeast 19m
- whatislove 57m get big
- Euclid 1m
- Yizhi 2m
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Crash Node
Nodes and decking

It would be cool if you could take a node down. Necessitating its owner to rebuild it, perhaps over time. More than just defacing them. Secondarily, then, make nodes that aren't just websites, but control certain functions in the world. If you take down the lev node, the levs all stop for a certain amount of time. If you take down the NLM-HR node, nobody can use the employee terminal for a time.

Inconveniences that users can exploit, and use in ways that made the grid feel more meshed with the physical world.

- Messing with the levs is already possible through other decking.
- Nodes will always just be websites. They aren't intended or designed to be gateways to actual services
- Devices can already be hacked and some offer the ability to do things like stop the device working or mess with peoples ability to use it. Not specifically employment terms though as people would likely get OOCly cranky if they couldn't collect their pay
- Nodes can already be hacked and the content replaced, causing the owner to have eto take action to restore it from a backup. This is essentially the same, and purposefully designed the way it is to limit OOC frustration when your node is hacked.