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- NickRosso 9m
- Vanashis 2m
- BeforeTheWhispers 25s
- BlackSoul 1m
- Terrible_the_duck 50s
- AntiqueBeast 6m
- Rillem 23m Make it personal.
- SmokePotion 23m Right or wrong, I'm getting high.
- Nyx 23s
- Euclid 49s
- zxq 31m Tools: https://ansicolortool.neocities.org
- whatislove 1h reputation is whoever holds a bigger gun
- Crooknose 5h
And 21 more hiding and/or disguised
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Dangerous Work

@idea from Novikov

I was thinking about types of work, coded, that could provide a different flavour from other automated systems. Work that involved a degree of danger where the chances of a player being injured, or even killed were on a probability scale. The money would be better than most, but the chance of being cracked is so much higher.

Rough thoughts were power cabling on Red where the safety standards of the exisiting power infrastructure were not so great and the chance of getting fried were high. Road work amidst the traffic, hense getting nailed by a car. Pizza delivery and then being shot by your customer (perhaps not).

Risk for reward.

Novikov