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- Hivemind 5m
- PainFeeler 7s
- Burgerwolf 1m PANCAKES
- adrognik 19s
a Mench 36m Doing a bit of everything.
- zxq 12m Tools: https://ansicolortool.neocities.org
- Vanashis 2h
- Balreskan 24s
- whatislove 32s
- Pladdicus 15s uh
- Sivartas 14m
And 32 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Explosives and Forensics
What the fuck just blew up?

All explosives should leave scorchmarks or cratering of some sort in a room that is similar to fire damage but can be analyzed by a forensicist to determine the type of explosive used.

Irregular and low-quality metal shrapnel? Pipe bomb.

Patterned and high-quality metal shrapnel? Frag grenade.

This would be even better once/if new explosives are added to the game, such as plastic explosives or shaped charges, to determine what happened after the fact.

Would love to see this, have always rooted for the potential of forensics. BUT. Not sure if high explosives skill already does it. Also, SIC chatter and witness testimony might suffice for most IC situations.