Existing players used to logging in with their character name and moo password must signup for a website account.
- BlackSoul 3m
- Burgerwolf 13m PANCAKES
- MrRedgrave 4m
- Hivemind 23m
- SmokePotion 20s Right or wrong, I'm getting high.
- zxq 9m Tools: https://ansicolortool.neocities.org
- Rillem 6m Make it personal.
- Raven 1h I lost myself, in the dark charade.
- PsycoticCone 53m
a Butako 1h https://i.imgur.com/GsU4a79.jpg
a Mench 3h Doing a bit of everything.
- Wulf 25m
- Pladdicus 3m uh
- Vanashis 26m
- AntiqueBeast 23m
- whatislove 1h get big
- Euclid 3s
- Yizhi 1m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Fix-It channel names

As the title says, the fix-it channel uses the name of the character. I don't think that should be the case, as it is an OOC communications vector.
Agree 100%
I've wondered about this for two years now. And never seen a sensible response. As it is, there's MULTIPLE reasons that you wouldn't want it to be character names.

Namely, meta in the form of channel joining and leaving, when I'm tired I tend to @xonly fix, but when I fuck that up and just @xsilence, it is MASSIVELY obvious both when I leave and when I join the channels again who I am and who my character is for those on Fix-It.

Beyond Meta, it makes no sense given the OOC nature of the channel for it to be using bit name and not account name.

It works the way it did because that is how channels work in general, they need special code to have this. If folks thought it was an issue, they should have raised it on here before now ;)

I have made it use the same name as Game-Help.