Existing players used to logging in with their character name and moo password must signup for a website account.
- Slyter 2m
- Burgerwolf 18s PANCAKES
- Veleth 1m
- cata 58s
- Dale 6m
- xXShadowSlayerXx 1m
- BubbleKangaroo 2m
- spungkbubble 26s
- JanekSembilan 24m
- meero619 10s
- SmokePotion 10s Right or wrong, I'm getting high.
- Rillem 1m Make it personal.
- LadyLogic 10m
- Vanashis 4h
- Sivartas 9m
- zxq 39s Blackcastle was no ordinary prison.
- NightHollow 5m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Guarding but without counterattacks
For sparring and the like?

I'd like to see a posture that heavily increases your defense even more than in a guarded state but at the cost of not being able to attack.

Feel like it'd be good for sparring and situations like that.

Not sure if it'd break balance though.

There are already items and places in the game that allow for sparring without taking much damage or at all. Ask around ICly.
You may wish to read the suggestion again, Ergo. That's not what was suggested.
I know how to read, thank you.

I just took a deductive leap. You don't need to mess with combat mechanics to achieve the wanted results.

Ergo, I don't feel this is necessary.

Guarded is already incredibly, incredibly strong.

I feel that any further augmentation to defensive 'combat' would be very inbalanced.

How is removing the counter attacks an "augmentation"?
Nevermind, I re-read the original @idea.
Guarding without counterattacks is called spending your UE on defense & subterfuge instead of combat abilities. 😛
Name: Hardy

@title me is Target