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- BlackSoul 2m
- Burgerwolf 11m PANCAKES
- MrRedgrave 2m
- Hivemind 22m
- SmokePotion 6s Right or wrong, I'm getting high.
- zxq 8m Tools: https://ansicolortool.neocities.org
- Rillem 5m Make it personal.
- Raven 1h I lost myself, in the dark charade.
- PsycoticCone 52m
a Butako 59m https://i.imgur.com/GsU4a79.jpg
a Mench 3h Doing a bit of everything.
- Wulf 24m
- Pladdicus 2m uh
- Vanashis 25m
- AntiqueBeast 22m
- whatislove 1h get big
- Euclid 2s
- Yizhi 5m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Hands Full Consistancy
Yes I meant to dump that all over me!

I feel that Sindome lacks consistency when it comes to handling situations where your current circumstances are not suited for the task you want to engage it. Hands not being empty is a prime example.

On some occasions, when your hands are not empty and you try to do something that ideally needs empty hands, you are told you can't until you free your hands. Trying to climb a ladder is a prime example of this.

On other occasions when your hands are not empty and you try to do something that ideally needs empty hands, the game empties your hands for you (sometimes with results that can be considered irritating or comical depending). Removing clothing is a prime example of this.

I personally would prefer for this general situation (hands are not empty and you try to do something that ideally needs empty hands) resulted in a consistent result. Which is up for debate (though I prefer being told I need to free my hands) but I personally feel it would be a noticeable enhancement to the game. I think having consistency helps make the game easier to pick up and play well.