Existing players used to logging in with their character name and moo password must signup for a website account.
- Slyter 2m
- Veleth 25s
- cata 2s
- Dale 9m
- xXShadowSlayerXx 1s
- BubbleKangaroo 5m
- spungkbubble 13s
- JanekSembilan 27m
- meero619 1m
- SmokePotion 1m Right or wrong, I'm getting high.
- Rillem 1m Make it personal.
- LadyLogic 13m
- Vanashis 4h
- Sivartas 12m
- zxq 14s Blackcastle was no ordinary prison.
- NightHollow 8m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Larger e-mem modules?
more than 10 photos per e-mem

As of now, the largest amount of photos that can be stored in a single e-memory module is 10 – with the 250000u e-mem module. Generally, PhotoPlus cameras can store as much as 50 photos. Briefcases can also store a lot of printed-out photos.

I'm trying to tackle my giant photo collection and scan them all in digitally, but with only 10 photos per giant e-mem module, that is a very arduous task. Especially keeping in mind the cost of the 250000u e-mem modules and their relative scarcity.

I suggest adding a 2,500,000u e-memory module that can hold 100 photos. That would be amazing. Or a 1,250,000u e-mem module that can hold 50 photos. The goal is to encourage the use of digital storage for photos that would otherwise be printed out and/or stored in hoarded cameras for months, right?

Either that or compress all photos to 5000u. Not sure if that is possible, but it would allow people to store up to 50 photos in the largest e-mem module without having to open up sooooo much storage.
Yes I can't say I really understand the aversion to meaningful amounts of storage, in favor of having even more uncountable objects to manage. It's all going on SQL anyway, isn't it? It seems like packing a lot of items into a single manageable storage point would be the more efficient and more useable system.
I'm very pleased that photos have been compressed to 25,000u. However, if there is any real interest in reducing our reliance on physical photographs stuffed into a briefcase or pinned to a wall, I propose one of two options (or both).

1) Compress photos even more, to 5,000u storage or even less. 1,000u storage, even… It's the 22nd century, if we can fit genetic information into a nanobot, maybe we could be able to fit data into smaller amounts of storage too?

2) Introduce humongous e-mem modules that can hold multitudes of photos.

I think this would greatly improve the experience for data-focused archetypes. Especially since we're not able to look directly at photos inside a container anymore.

Photo memory consumption being changed was bittersweet for me, because it significantly increased the size of many small photos, such as photos of single objects, empty rooms, or single characters. It did reduce the size of photos that show many objects or players, but now simplistic photos, such as corpse shots from solos or ID shots from spies, cost just as much as party pictures showcasing dozens of characters.

More memory would be nice. I feel like even data vaults have poor amounts of storage capacity in the long run.

Honestly the way images are handled in this game makes it feel like it's a century and a half behind the actual setting. Soooo here's an idea.

It feels like there are some reasons people really want to keep physical photos, so I think that digital photos should be three different things. Common, useful, and unreliable. I guess I'll touch on each of those individually.

Common: I feel like digital photos should be very commonplace and easily made. Let cameras transfer photos to other devices, add cameras to progias, maybe a camera cybereye module, etc.

Useful: Being able to view all of the characters and items within a digital photo should be the norm, if it isn't already. Also, a way to share digital images either through a physical connection to a device, or through something like messaging would be very cool. Hell make a in-game social media and let us post selfies, lol. (Or just move the grid into the moo…)

Unreliable: There should still be a reason for physical photos to have a use, sooo... add ways for digital images to be edited, doctored, and otherwise messed with. Imagine how much roleplay could be had out of doctoring images of your enemies doing bad things! I think there should definitely be some limit to that though, maybe only a certain percentage of the image's text can be changed? Regardless I think this could make for an extremely useful tool for creating conflict and driving plots, especially topside. Obviously I think you should need some special equipment in order to be able to mess with images, and definitely some skill checks. If you need even more unreliability than that, I guess you can make images occasionally get corrupted or something, I dunno.

I do think that having larger modules (or even modules specifically for photographs only, like some form of SD card that can also be transferred) is a good idea.

That being said, I don't agree with the rest. Photographs as they stand on Sindome are considered under the category of 'hard evidence'. Do a solo job, take a photo. Do crime, take a photo. It's a way to verify that you actually did what you said you would/that something you said happened actually did happen. It carries risks too, in the form of having to physically take out a camera and snap the photo. A cybereye module or progia app could work, for example, sure - but then you'd have to implement ways for others to be able to steal those photographs as well. And I certainly do not think they should be a hidden feature, and should always alert players in the room that you are taking a photograph.

When it comes to editing photographs, we come into the same territory as voicenotes. There were concerns as to how they could be used to masquerade as a player and show that they said/did things that they did not, and how it could go distasteful places. I think I'd bring up the same concerns when it comes to editing photographs. If such a thing were introduced, it'd also nullify the value of photographs by a lot (unless you were to introduce a way as well to check if photos were altered or not).

Still though, my main concern with editing photographs would be players going overboard with the forgery and it quickly devolving into a situation that's undesirable by whoever is involved and whoever has to investigate/hear about it.

Bringing this back because pleaseeeeee. We need larger e-mem storage! And/or smaller photo sizes. 1000u photo or 2,500,000u storage. It's important for so many character archetypes to be able to store more photos digitally.