Existing players used to logging in with their character name and moo password must signup for a website account.
- BlackSoul 2m
- Burgerwolf 11m PANCAKES
- MrRedgrave 2m
- Hivemind 22m
- SmokePotion 6s Right or wrong, I'm getting high.
- zxq 8m Tools: https://ansicolortool.neocities.org
- Rillem 5m Make it personal.
- Raven 1h I lost myself, in the dark charade.
- PsycoticCone 52m
a Butako 59m https://i.imgur.com/GsU4a79.jpg
a Mench 3h Doing a bit of everything.
- Wulf 24m
- Pladdicus 2m uh
- Vanashis 25m
- AntiqueBeast 22m
- whatislove 1h get big
- Euclid 2s
- Yizhi 5m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Lotto system
rags to riches

Now, I know that there is allready an unfinished lotto system in the game. But I think it would be neat if you guys could code it so it was on some nightly NLM show that came on every night at a certain time to announce the random numbers. It would be just like in RL, if you miss it, you gotta run around trying to find out what they were. You could make your character addicted to playing the lotto. All kindsa cool stuff could come of it.
So..yeah..
it would be neatif you guys could code

You know what would be neater (and more likely to happen)? If you could code it.

You got access to the scripting forum, right?

Knock yourself out. There's a 'random' function which will do this quite nicely.

-Kevlar

(Edited by Kevlar at 7:26 pm on Oct. 7, 2004)

You got access to the scripting forum, right?



Actually, I don't.

Le Poof.
Well, you are now! There's a '99 bottles of beer on the wall' script that would look pretty darn similar to what your wanting to do, except you don't need to do it 99 times, and you want random numbers, instead of one that subtracts 1 each time.

And, of course, there's tons of people willing and ready to assist you if you have any questions or problems.

So… let's see what you got! Put your money where you mouth is, and show Sindome who's got the skills!

-Kevlar

(Edited by Kevlar at 7:41 pm on Oct. 7, 2004)