Existing players used to logging in with their character name and moo password must signup for a website account.
- NickRosso 2m
- Vanashis 4m
- JanekSembilan 7m
- BeforeTheWhispers 28m
- BlackSoul 14m
- Terrible_the_duck 23s
- AntiqueBeast 23m
- Rillem 27m Make it personal.
- Nyx 2s
- Euclid 28m
- zxq 1m Tools: https://ansicolortool.neocities.org
- whatislove 22m reputation is whoever holds a bigger gun
- Crooknose 5s
And 20 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Macros Arguments
A way to make them better

I would like macros to support arguments, at least one, though ideally multiple. When making a macro, you would simply type $arg or {arg} or something into the command for example
~open
push {arg1} on {arg2}

then you would type ~open 2783471 w

and it would enter push 2783471 on w
or you could type ~open push o
and it could enter push open on o

This would allow people to make much more flexible macros, making them able to handle a lot more of the tedious command prompting

Even moreso where you could have {args} be any remaining args, to simplify driving
~drive
drive {arg1} to {args}

then ~drive om0 n w w w s s s w w w

and it would output accordingly.

Obviously this is a BIT complex but, it should be entirely optional with macros and would make them immensely more useful, my examples above are simple but

(Edited by Pladdicus at 5:30 pm on 6/25/2026)

I just want more macros.