So a small idea is to load up new arrivals with some extra SIC credit, like 2-3k worth. Give them more of a buffer before they need to start paying up for it.
So a small idea is to load up new arrivals with some extra SIC credit, like 2-3k worth. Give them more of a buffer before they need to start paying up for it.
Additionally, managing SIC is part of the game that everyone struggles with one way or another throughout their playtime: I think it's good to teach new players how to manage that from the beginning.
3k credits is 300 messages at 10c per message. That's usually enough for you to link up with a greeter, and a few other people, while not burning through a ton of it.
On the flip side, it is VERY easy to hit your weekly earnings cap within an hour or 2 of your history being approved. As others have mentioned, it's just another resource to manage.
Again, I have no strong feelings here and even when taking SIC keys into account, I have no preference as far as changing things or not. Just wanted to add another factor I didn't see mentioned yet.