Existing players used to logging in with their character name and moo password must signup for a website account.
- Fogchild1 5s
- SmokePotion 51s Right or wrong, I'm getting high.
- Raven 14m I lost myself, in the dark charade.
- Visitor_Guest 15m [Welcome to Sindome]
- Rillem 1m Make it personal.
- Archangel212168 8m
- Soltan 13m
- freezeway3k 5s
- Woeful 1m
- Sulfurado 34m
- Hivemind 8s
a Mench 52m Doing a bit of everything.
- zxq 10s Tools: https://ansicolortool.neocities.org
- PsycoticCone 7m
- xXShadowSlayerXx 44m
- JanekSembilan 54s
- Pladdicus 45s uh
- Fay 17m
- hex 23s
- Wulf 42s
- Vanashis 9m
- BlackSoul 5m
- FluffyPuff 18m
And 30 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Notes
Deleting notes

After your notes in game happen. You can delete notes so that way not a lot of clutter for notes that GM's or players read!
Imagine being a GM and following the tracks of a player's notes… next morning you log in and they're gone. Poof! Now you lost track of what that character is up to and have to scrap all your plot hooks for them. There's a reason why notes are persistent!
What do you mean? Just let the notes get deleted that's not important for plot hooks. I mean that's my idea. Like OOC and notes that don't pertain to characters. Or is that something that GM's take over
I rather like the permanency of the notes. What I would love though is some more ways to filter them, so when I need to find a specific one, I don't need to crawl through all of them.
Deleting notes won't happen, apologies. The database they are stored in relies on sequential ids and deleting a note requires we re-id all the notes and that requires reading/writing to disk for all the notes that came after it (by you, or anyone else). The last time I ran the admin command to delete a note we crashed the MOO because it took so long and maxed out the CPU. It's not the best system. It's actually got many many more notes in it than we ever dreamed. Good job players, but also, yeah, system limitations.

Also, I agree with the fact that deleting notes would be confusing for GMs.