Existing players used to logging in with their character name and moo password must signup for a website account.
- MrRedgrave 11s
- Hivemind 1m
- SmokePotion 24m Right or wrong, I'm getting high.
- zxq 1m Tools: https://ansicolortool.neocities.org
- Rillem 2m Make it personal.
- Raven 10m I lost myself, in the dark charade.
- Errant 2s
- PsycoticCone 8m
a Butako 30s https://i.imgur.com/GsU4a79.jpg
a Mench 2h Doing a bit of everything.
- Wulf 2m
- Pladdicus 3m uh
- Vanashis 2h
- AntiqueBeast 14m
- whatislove 1m get big
- Euclid 1m
- Yizhi 3h
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Revoke others' trust of you
Explicit signaling that you won't do that

I have an issue with the trust system, that characters can trust you to do things without your consent, which in certain situations significantly modifies your ability to RP with them and changes what's expected of you as a player.

My request is that when you no longer want a character's trust, you can revoke it just as easily as they can give it. Flavor it however you want, just let me explicitly deny through code that my character will do a thing for another character, please.

What's an example of something someone can make you do by trusting you to do it?
@untrust all
@untrust "Player name"

Or @untrust all

I think they mean toggling another player's trust settings off.
This only affects grapple, in that you then autosucceed.

Does this really matter? This seems like a hangup on the verbiage, rather than a game balance or RP issue.