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- Slyter 2m
- Veleth 25s
- cata 2s
- Dale 9m
- xXShadowSlayerXx 1s
- BubbleKangaroo 5m
- spungkbubble 13s
- JanekSembilan 27m
- meero619 1m
- SmokePotion 1m Right or wrong, I'm getting high.
- Rillem 1m Make it personal.
- LadyLogic 13m
- Vanashis 4h
- Sivartas 12m
- zxq 14s Blackcastle was no ordinary prison.
- NightHollow 8m
And 28 more hiding and/or disguised
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Roll disadvantages of finalization

Rather than having a character roll an adv and then immediately roll the disadv, I would propose that the player instead be able to pick up to three ads at the same time, and commit to them, with the disadv -ONLY- being rolled after the adv's are rolled

I think this is particularly relevant to technical character, who may need multiple technical advantages and have a high probability of inadvertently rolling a technical disadvantage.

So you want to ensure that you're able to game the system to get all the advantages you need, without having the chance of getting a disadvantage that… Gives you a disadvantage?

You already get one mulligan if a disadvantage goes against one of your character's core skills/stats.

I'm going to vote no on this, seems to want to nullify the entire reason the random disadvantages exist, in my opinion.