Existing players used to logging in with their character name and moo password must signup for a website account.
- Hivemind 9m
- SmokePotion 20m Right or wrong, I'm getting high.
- zxq 46m Tools: https://ansicolortool.neocities.org
- Rillem 7m Make it personal.
- Raven 5m I lost myself, in the dark charade.
- Errant 4s
- PsycoticCone 3m
a Butako 34s https://i.imgur.com/GsU4a79.jpg
a Mench 2h Doing a bit of everything.
- Wulf 1m
- Pladdicus 2m uh
- Sivartas 3h
- Vanashis 2h
- AntiqueBeast 9m
- whatislove 26m get big
- Euclid 1m
- Yizhi 3h
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Spent shells
It's raining frakking bullets, choom

With the new addition of messes and bloody messes, I almost immediately got this idea forming in my head.

The title is pretty self explanatory; piles of spent shells could build up around where there have been gunfights. Those with the right tools and knowhow could ID the type of round, and those interested in covering their tracks could spend an extra while cleaning up their blood and bullet casings (or pay someone to do it for them, opening up a potential new criminal enterprise :D)

Thoughts on this? I imagine there could be other little additions made to the mess system overall, clothing tatters, stuff like that. But this one immediately comes to mind

Given that certain firearms give spent shells and that it gives SO much bloat if not accounted for through a specific way, I am down for this if the shells themselves are just messages and not actual items.
I'd say messages, yes. A rough estimate of how many there are sorted into edge cases like 'a few, a bunch, bucket loads' etc. It'd also mean we could redo the current spent shells, reducing the bloat on that overall. Saves the moo a few ticks while adding to the new system