Existing players used to logging in with their character name and moo password must signup for a website account.
- VermilionGrin 3s
- Mikael 1m No @invis-wow set
- Wulf 17m
- Pladdicus 12s uh
- adrognik 15m
- SmokePotion 26s Right or wrong, I'm getting high.
- Raven 1h I lost myself, in the dark charade.
- Rillem 3m Make it personal.
- Archangel212168 15m
- Woeful 1h
- Hivemind 56s
a Mench 2h Doing a bit of everything.
- zxq 3m Tools: https://ansicolortool.neocities.org
- PsycoticCone 1h
- Fay 1h
- hex 1m
- Vanashis 6m
- FluffyPuff 14s
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Stack Clothing Patches Descriptor
Your coat looks like bedlam.

Currently, if a garment is patched multiple times - the descriptor stacks and is just plain fugly. Can it be augmented to be similar to photo pinning? i.e. The %t has a %amount of patches.
It doesn't have to be that way. There are already IC mechanics to address this.

I do agree that the patchwork quilt of repair on top of repair looks fugly.

On the other hand, it's also pretty cool thematically speaking. When you inherit that shroud that has 12 different patches on it, does it make you wonder how many other people have died in that garmant before it got to your character?

To be clear, I don't want to get rid of it entirely. I want the @worn descriptor to be minimized for the sake of text-space and aesthetics.

The full text should still appear in the item description if looked at.