Login to post. Membership required.
So, tattoos being the same color as the characters flesh makes my head hurt a little. They blend in, making more of a wall of text when you look at people. Instead, I'de set them to a smokey grey, that will stand out on all flesh tones.
This would break up the text blocks, and add more punch to them, while making them stand out.
By SmokePotion at Feb 25, 2025, 5:22 PM
|
0
BAKALAKA
144 posts
I also find colour changes to be huge legibility aids and try to make sure I have cyberware or clothing or colour tags at fairly tight intervals to make text blocks manageable, but there have been two points of contention with this discussion in the past:
1) A lot of players like tattoos to match skintone either of consistency or because the tattoos are actually blended parts of the description. To accommodate them I always felt an optional colour selector (in the style of cyberware coatings) on SkinWriters would be very cool.
2) Johnny hates the colour selector idea and called it having MySpace @nakeds.
By 0x1mm at Feb 25, 2025, 5:32 PM
|
0
LEGEND
2,859 posts
YEEEES! EXACTLY 0X!
I do the same thing. in try to make sure I have color tags that differ so it's much easier to read my descrip. Which is where this idea was birthed
By SmokePotion at Feb 25, 2025, 5:34 PM
|
0
BAKALAKA
144 posts
It actually occurs to me there is a menu system in the game already that gives a selection of colours based on skill level (ie. higher skill more colour options) which is the vehicle painting menu. You could imagine a Skinwriter having an additional menu option in this style, so choose body part, long form, short form, and finally colour menu to apply.
If we borrow cybernetics colour options, you can place the natural skintones in the lowest skill tier and then make the progressively more exotic colours use the higher checks that that menu system already supports.
So between Skinwriter code, cybernetics code, and vehicle painting code, there would be all the major pieces of an update like this already present to be borrowed from.
By 0x1mm at Mar 4, 2025, 10:20 PM
|
0
LEGEND
2,859 posts
To show rather than tell:

By 0x1mm at Mar 4, 2025, 10:49 PM
|
0
LEGEND
2,859 posts
By Reinhardt at Mar 5, 2025, 1:22 PM
|
0
CHUMMER
169 posts
Still want tattoo colors, still want biomods to also be a different color so you can more easily parse them in someone's nakeds.
If cyberware can have it, why not these?
By Nymphali at Mar 5, 2025, 2:25 PM
|
0
BATA
274 posts
Is there a reason we can't have it?
By Rillem at Mar 5, 2025, 2:31 PM
|
0
CHUMMER
173 posts
I think I mentioned this in the past in a different thread, that it'd be easier to read tattoos and nakeds if the tattoos were a slightly different color, like light grey.
By Veleth at Mar 5, 2025, 2:31 PM
|
0
ACE KOOL
624 posts
Major +1 to this. Maybe doing colors well comes after some level of artistry skill? Like if you suck all you can do is basic blue/black but as you get better more colors become available?
By JMo at Mar 5, 2025, 2:37 PM
|
0
STREET SAM
433 posts
OoOoOoo Imagine Holo tattoo's too.
By Rillem at Mar 5, 2025, 2:39 PM
|
0
CHUMMER
173 posts
so everyone supports it and all but theirs still the whole 'myspace nakeds' thing that hasn't been addressed to presumably prevent it from existing
By Phexion at Mar 5, 2025, 3:23 PM
|
0
SPLATJOB
50 posts
I don't really want to look at someone and get flahbanged by bright yellow and red tattoo text either which is what I imagine "myspace nakeds" means. Saying that, due to a recent bug that left one of my characters tattoos a stock standard grey color, I actually think that was a really nice deviation from it being flesh colored.
By Kalii at Mar 5, 2025, 4:41 PM
|
0
BAKALAKA
131 posts
They don't have to add every color, just any option for something other than your skintone would be nice.
By Nymphali at Mar 5, 2025, 5:14 PM
|
0
BATA
274 posts
In fairness, Johnny said that about seven years ago and at the time there was no colourful makeup, there was no custom or coloured cyberware, there was no skin colours at all, so it's not something that was brought down from the mountain yesterday.
And I don't mean to suggest that it's just a matter of copy-paste code to flip a switch and give everyone coloured tattoos, it would be a big project to extend an already really deep and complete game system (artistry) by our sole, much beleaguered developer Slither. So while I love this idea as a concept myself, I wouldn't be personally actively campaigning for it until I thought there was another dev on the team who might be interested in such a project.
By 0x1mm at Mar 5, 2025, 5:55 PM
|
0
LEGEND
2,859 posts
I truly think that just something to differentiate skin from tattoo would go a long way. It would make for cleaner character viewing, even if it is small like a different shade against the skin tone color. I might prefer that personally. Really hope this is looked at sometime in the near future.
By Baphomei at Mar 11, 2025, 9:47 PM
|
0
NEWBIE
3 posts