Existing players used to logging in with their character name and moo password must signup for a website account.
- Frozenpizza 2m
- VermilionGrin 3m
- Mikael 10s No @invis-wow set
- Wulf 20m
- Pladdicus 8s uh
- adrognik 18m
- SmokePotion 1m Right or wrong, I'm getting high.
- Raven 1h I lost myself, in the dark charade.
- Rillem 6m Make it personal.
- Archangel212168 18m
- Woeful 1h
- Hivemind 52s
a Mench 2h Doing a bit of everything.
- zxq 37s Tools: https://ansicolortool.neocities.org
- PsycoticCone 1m
- Fay 1h
- hex 4m
- Vanashis 9m
- FluffyPuff 56s
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Weather, Flight, and Landmarks
Zero Visibility

Just two propositions based on some commentary on OOC-Chat.

1) Flight visibility conditions should be impacted by the weather. Heavy fog, rain, snow, etc should make look/peer barely usable at times. Forcing a skilled pilot to fly solely off of instruments.

2) Landmarks should be added to Withmore much like the Badlands. Where you can see things like NLM Tower, the Hall of Justice, etc as you fly closer to them. Landmarks should be more prevalent in topside sectors and difficult to find downside due to sprawl and mixers purposefully meddling with signage to make it more difficult for corps and the WJF to navigate.

Disagree with the second point. There are several HUGE towers in Red that would make fantastic landmarks. Other than that, yes, more weather condition stuff, and for the love of god, a way to orient yourself spatially without having to do math.
I believe weather already effects flying, and makes it more difficult to fly at certain speeds as well.
Cookie He was referring to visibility, it really only makes sense when you add the second part.
In the OOC discussion, signs were specifically mentioned as potential wayfinding points.

Not every "landmark" has to be immobile or undefaceable.

Improved functionality for blind players (and mobile players like me) is always a +1 in my book, though general vehicle spam may still be an obstacle.
There's no meaningful navigation information given by look or room descriptions when flying, all flight is already instruments only unless it's at at ground level.
I like this idea.
Just keep in mind people who cannot parse ASCII in mind when coding up things like visibility issues. The instruments we have now are really cool but not accessible for all players.