Existing players used to logging in with their character name and moo password must signup for a website account.
- Rillem 9s Make it personal.
- SmokePotion 20s Right or wrong, I'm getting high.
- Hivemind 6s
- PinkFox 8m
- Wulf 36s
- Terrible_the_duck 29m
- BlackSoul 8m
- Fay 8m
- BeforeTheWhispers 1s
- MrFye 4m
- fireflies 31s
- whatislove 19m reputation is whoever holds a bigger gun
And 19 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Word Wrapping
Make Word Wrapping wrap before the word

It would be great if this could be changed to wrap before the word, if that word exceeds the word limit. It gets a little confusing and jarring to read sometimes when words are cut off! :)

So. Instead of:

"Mary tries on a new pair of Jord

ans."

It'll be:

"Mary tries on a new pair of

Jordans."

Thats how it works on the webclient with @wrap off. Are you getting this sort of issue with @wrap on and a client that doesn't wrap for you?
I've tried playing SD using JuiceSSH because the other mud clients so poor visually. What happens is @wrap is at the mercy of @linelength and it affects both the webclient and other clients. If your line length is let to longer than the window length of your client the client might wrap, cutting up words in the process and the line after then gets @wrapped.
I would expect an SSH client do that, that's one of the reasons folks write mud clients I think, the different use case. I generally recommend leaning on the client to do the work because each device can lend its CPU and window management to the effort instead of the shared CPU of the server. @wrap is old and deep in there, so it might be a challenge to change how its breaking, but we can look into it.