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- MrRedgrave 2s
- Hivemind 5m
- SmokePotion 12s Right or wrong, I'm getting high.
- zxq 25s Tools: https://ansicolortool.neocities.org
- Rillem 1m Make it personal.
- Raven 14m I lost myself, in the dark charade.
- PsycoticCone 12m
a Butako 5m https://i.imgur.com/GsU4a79.jpg
a Mench 2h Doing a bit of everything.
- Wulf 1m
- Pladdicus 1m uh
- Vanashis 2h
- AntiqueBeast 18m
- whatislove 6m get big
- Euclid 1m
- Yizhi 3h
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

[March '24] Improvements & Bug Fixes
Rolling list of updates from March 2024

MEDPAK STABILIZE

There was a bug that caused a TB where the medpak didn't have a prop for the message when it can't figure out who you're trying to stabilize. I've added it, no more TB.

CORPSE DEFACEMENT

There was a bug with corpse defacement when it was being done on animal carcasses because they don't have the same 'nakeds' as a human. I've resolved this bug so that it won't traceback.

GETTING BEACONS

My previous fix for beacons not being 'gotten' from items they were placed on broke getting beacons entirely. I have resolved this, you can pick them up if they are in rooms now. You can also get them from other items (like a cabinet) if they are not activated.

I have also scanned all the activate beacons in the game to ensure none were in a bad state where they had been removed from an item but were still activated.