Existing players used to logging in with their character name and moo password must signup for a website account.
- Fogchild1 7s
- SmokePotion 1m Right or wrong, I'm getting high.
- Raven 19m I lost myself, in the dark charade.
- Visitor_Guest 19m [Welcome to Sindome]
- Rillem 2m Make it personal.
- Archangel212168 2m
- Soltan 17m
- freezeway3k 5s
- Woeful 5m
- Sulfurado 39m
- Hivemind 31s
a Mench 57m Doing a bit of everything.
- zxq 4m Tools: https://ansicolortool.neocities.org
- PsycoticCone 11m
- xXShadowSlayerXx 49m
- JanekSembilan 1m
- Pladdicus 2m uh
- Fay 21m
- hex 19s
- Wulf 1m
- Vanashis 3s
- BlackSoul 10m
- FluffyPuff 22m
And 30 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

2013 New Features and Bug Fixes
Slither - 2013

I've fixed numerous bugs – and closed numerous others. To many to list. However -- the big ones:

Bugs:

Grappling hooks should no longer send you to nowhere randomly.

New Features:

Xo5 Enviromental suits will now offer you more (not complete) protection from dehydration in the badlands.

You can no longer spam sleaze.

You can no longer spam shove off

Loan sharks will no longer loan you money while shrouded.
Doctors will no longer stop your bleeding automatically – if they aren't in the clinic room when you enter.
If someone is dead, but not yet a corpse, you can now shove them off a rooftop edge without them magically dodging.
Smell previously did not work on shrouded people. It now does.
Pickpocket previously did not work on disguised folk – it now does.