Existing players used to logging in with their character name and moo password must signup for a website account.
- MrRedgrave 10s
- Hivemind 7m
- SmokePotion 1m Right or wrong, I'm getting high.
- zxq 1s Tools: https://ansicolortool.neocities.org
- Rillem 3m Make it personal.
- Raven 16m I lost myself, in the dark charade.
- PsycoticCone 1s
a Butako 6m https://i.imgur.com/GsU4a79.jpg
a Mench 2h Doing a bit of everything.
- Wulf 1m
- Pladdicus 1m uh
- Vanashis 2h
- AntiqueBeast 20m
- whatislove 7m get big
- Euclid 0s
- Yizhi 3h
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Service NPCs will automatically go home
In the event they are left out, or moved forcibly

It came to our attention today that a Doctor at one of the clinics was not responding to requests for healing. This was because the doctor was not in their clinic! They were in the waiting room. This was because they were puppeted and left in the wrong room. This could also have happened if a player grabbed the NPC and dragged them away into another room and left them there when a GM wasn't paying attention.

I've put together some code that will automatically return service ncps (like shopkeepers, bartenders, and doctors) to their proper place if they aren't otherwise engaged (with being dead, or puppeted).

This should keep things running a bit smoother and reduce the need for GMs to put NPCs back if there is combat, or other shenanigans.

– S