Existing players used to logging in with their character name and moo password must signup for a website account.
- VermilionGrin 3s
- Mikael 1m No @invis-wow set
- Wulf 17m
- Pladdicus 12s uh
- adrognik 15m
- SmokePotion 26s Right or wrong, I'm getting high.
- Raven 1h I lost myself, in the dark charade.
- Rillem 3m Make it personal.
- Archangel212168 15m
- Woeful 1h
- Hivemind 56s
a Mench 2h Doing a bit of everything.
- zxq 3m Tools: https://ansicolortool.neocities.org
- PsycoticCone 1h
- Fay 1h
- hex 1m
- Vanashis 6m
- FluffyPuff 14s
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Standardized Location Based Pricing
Based on level, or general location

Hey All -

For a while we've had a set of standard price modifiers for places like Red, Gold, Green, Blue, Space, Badlands, etc. But they were not being applied across the board because it was a manual setting on each shop or purchase terminal.

We've standardized and centralized this so that all stores, and all purchase kiosks now have a set of sane defaults based on the level / location. They can still be overridden, but this way when we set a new place up, it will automatically have the default modifier for the sector it's set up in.

So, for instance, things on Blue were not really set up properly, and many stores had the same modifier as Red. That was silly. As such, pricing has changed on items across a number of locations. Some went down, most went up a bit. Blue is this biggest change, it went up a lot, as Blue is expensive.

If you see anything for sale at a price that doesn't make sense in your opinion (way to high, way to low) please let us know via xhelp.

Thanks!

– S