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How do you manage game/life balance?
Catching up to you chums is hard work.

Hey, chums!

I'm relatively new to MUDs and MUSHing, really digging Sindome so far. I wanted to open discussion here to talk about game/life balance.

For full transparency, I'm married and have a full-time job. It's hard for me to stay logged in for more than a couple hours at a time, which has really been limiting the amount of RP I can get into. I've gotten some nice threads going, but I'm worried about my ability to make these plots pay off in a reasonable timeframe given how hectic my IRL can be.

What does game/life balance look like for you guys? Do you have a lifestyle that's just more conducive to RPing? I'd love to hear how you all make it work!

I like the way this question was asked, previous versions have seemed a bit more negative but this is nice.

Anyways, I personally am multitasking like, 90% of the time when I'm playing. At times I'll even be sitting in my college classes listening to lectures while I watch the SIC. But most of that time isn't spent doing actual engaging RP.

Also don't worry about the "reasonable timeframe" thing for plots. It's different for everyone and for different areas of the game, but it's not uncommon at all for plots to take weeks or months, depending on what they are. Personally, I say focus on your real life. This is just a game for telling make believe stories with others. Don't let it take over your bigger, real life story.

RP comes when RP comes, or just small time RP is fine too, when it comes to a balance it's hard. As someone who is doing a lot of background work and such, most of the time I'm 'here' but not there at the same time.
I find keeping small notes handy when I'm doing IRL stuff helps. That way when I sit down to play I do so with an agenda that I can tick off and feel like I accomplished something with my time. Also, try to remember that having all the time in the world to devote to the game really means you're just sitting around waiting for something to happen or chasing whatever RP you can with whomever else is around. You're far better off just working with who you -want- to play with and scheduling time.
This is too funny. I was literally thinking about something like this earlier today.

Specifically, I kind of messed up the game life balance. Let me tell you how, and maybe it will get you closer to the answer you're looking for.

First, welcome to Sindome. You're new to MUDs and MUSHing, so you probably don't realize how fortunate you are to be here. This place really is a gem and is fairly unique in the ~40+ year history of online text gaming. It's not without it's faults and rough edges (shocker, something built by people is imperfect). But, it can be pretty magical.

As you read the BgBB and get involved in the community, you will probably become aware of the challenges of "making things happen". You're already aware of them. Your full time job. Your marriage. No kids yet? A lot of people deal with that factor as well. Or sick family members. Or broken down cars, or, or… life

So you're asking a good question and wanting to understand game life balance coming into it. As opposed to learning everything the hard way.

Making things happen is hard. One of the current themes going on is the challenge for any one person to get their character in a position, within the game, to dominate another character and put them in the vat. (Kill them, take them out of play for a bit.) This is a PVP game. Player versus Player. For a significant portion of the playerbase, that is why they play here. They want to "beat up" and be in violent conflict with other characters. I don't say that judgmentally. Gaming can be a good outlet for that very human desire to feel powerful and more accomplished than other people. And do it in a way that doesn't end one person in jail, and the other person in a hospital. RL.

There is a constant balance going on between allowing your character to be vulnerable, versus keeping them safe. And while people can, and sometimes do choose to remain in their apartments and other safe areas for extended periods of time, there isn't much RP going on there. But, that's a whole other tangent.

I bring this up because it leads into where I messed up recently when it comes to making enough time to play the game. And under-estimating the amount of time required of me.

I took my character out into the world. I had about 45 minutes of RL time before I physically had to be somewhere else. I assumed, it turned out incorrectly, that nothing of consequence would happen in that brief period of time. As it turned out, there was a major event involving my character and roughly half a dozen other characters. And, I had to bow out of it. I had to log off. Because RL was more important to me.

And, I felt bad about that. I've been playing online games since 1993. I know how hard it is to get people together. I know what a monumental task it was to get 6+ people, out of an active player population of ~40 active players, together to make something happen. Not to mention all of the in game assets it took. Vehicles. Weapons. Armor. Communications. Etc. It was MASSIVE under taking.

And at the risk of oversharing here, if I wasn't personally 112 days sober today. And if I hadn't been explicitly told by my sponsor that, "ANYTHING that you put before your sobriety, you will end up losing." I probably would have stayed and played out the situation instead of going to the meeting that I promised a handful of people that I would see them at.

I'll wrap this up with some advice, and a bit of context. I'm in my mid-40s. I'm a single dad and have custody of my kid every other week. I work on a team of ~30 people supporting critical voice communications systems for 50+ Tier 1 hospitals in the US. I work from home. I'm a recovering addict. I probably spend more time than is healthy online.

My advice to you is to start small. Figure out how to engage with the economy in very small increments of time. I hope I'm not revealing too much IC information by talking about crates here.

Deliver a crate. Get an idea for how long that takes. Do it enough times to get an idea of how long it takes on average. Then realize, that can go sideways. Inevitably your character will end up doing more than delivering the crate. They might run into someone at the location that they're delivering to and end up having a conversation. They might mugged for the crate. The mugging might go wrong and they might end up in the vat. Each of those variables takes time.

Go back to my example. I've been playing here for about 7 years. I thought I had 45 minutes to go out and do something "real quick". It didn't turn out that way. I misjudged and ended up wasting a bunch of people's time. I don't say this to say, don't go do things. I'm not saying, always assume the worst case scenario. I'm just saying, this isn't an app game on your phone that you can always put down and pause when RL comes up.

A huge mistake that I made when I started playing is I came in, and knowing nothing about the game or the world or the people playing here, I had the intention of what I wanted to do with my character. I had preconceptions about how people would / should respond to what I thought I was bringing to the table with my character.

Don't do that. Make a character who knows nothing and can't do anything. Then find joy in exploration and simply engaging with the world. Reading the room descriptions. Meeting characters and asking what they're up to. What they're doing. Talk about your own character's frustrations. The boredom of running crates. The seeming impossibilities of making any considerable amount of money. The high cost of apartments, and food, and clothes. As much as you can, exist as your character in the world. Not as the person who wants to come here to play a game. I hope that makes sense.

Learn the phrases, "I will be out of Central." (I'm going to be offline and my character won't be here). "I'm going to get some sleep." (I'm going to be offline for a few hours.) People know what you're saying when you say those things. "I should be back into Central around 8pm." (I'll be back online around 8pm). etc.

Use the @note system. Specifically 1 and 2. IC-Actions and IC-Goals. If you have a meaningful conversation with a character, write a sentence or two as an IC-Action. For example, what you talked about. If you have an inspirations about what you want to do, write an IC-Goal about that. Goals can be aspirational. They don't have to be concrete. Nobody is going to hold it against you if your character doesn't reach a goal.

Also, there's an @note option for Job Searches. Use that one.

With limited RL time due to family, job, etc. My last suggestion is to set a schedule. Especially with your spouse. Make it short at first. "I'm going to spend 60 minutes, twice a week after dinner and before bed playing."

Probably the biggest thing that new players have going against them is being new. And the constant churn of new players. And of characters who pop up, last a week or two, and vanish.

The very best thing you can do for yourself, even if you only end up playing here for a few months, is to establish a consistent schedule. Once people know that they can count on you to be around at a given time, we can involve you in things. Simple tasks.

Other than that, log in once or twice a day to spend some UE. Don't worry about getting the full 3 UE every day. That's a fool's errand. Find maybe 15 minutes. Move around the game. Get signal. Get in the routine of having your character have a routine. Get something to eat. Find their favorite bar, club, restaurant, gym, whatever.

Most importantly, have fun. Check 'help bleed'. Also, 'help crime'. If this game ever starts feeling like a job or an obligation, pay attention to that.

You're not alone there! I think most of us are likely doing 10 things at once even when logged in like the others mentioned :P Just do your best to engage with and enjoy it as you can and how you want to. There's been some nice comments by staff members lately that show they appreciate varying playstyles as long as they're themely. Let yourself poke around and find yours. There's so many archetypes and infinite ways to play them.

Try not to burn out in the little time you have, its super easy to do. What helps me is picking up a thing that feels like "work", get after it, then take some time just for enjoying the game world with more chill or personal rp or something that makes me laugh. Alas, I usually epic fail at this but its the goal. I also do my very best to never commit firmly to anything on weekends, knowing that my attention is tugged away often then.

Sometimes you'll face ic consequences for ooc limitations, its just a result of the game never actually stopping when you're not there. Players generally try to accomodate real life being a thing but there's only so much that can be done sometimes.

You should find the staff to be pretty understanding and the game is actually built for your requests to be responded to when you're available (and when they are too). There's also things like gridmail, flyers and newspapers, and the grid you can lean into too. A lot of rp can come from being not available at certain times!

Balance is fickle, due to chaotic nature of both our online and offline lives. Don't be afraid of missing out on Sindome happenings, the aftermath is usually more fun anyhow. I myself stay logged in pretty often, but I've always got a lot on the go, as was said earlier we are all pretty good multi-taskers. Take your time, invest your time with how you feel comfortable doing so. Have fun and welcome to Sindome.
I am way too tired to read all of this right now. But…

.. being a NEET helps. Though, not a lot happens some days so I kinda just idle in the background with other shit on. Honestly, you can do a lot in a short time frame, if you catch something happening. Usually events or happenings don't last very long anyway.

Have your character befriend other PCs and ask them what you missed when you were "sleeping"/"out of Central" (= offline). Or pay a character or two to reliably catch you up whenever you get back into the city. Doing this takes away a lot of the stress of FOMO and also gives your character a reason to talk to people IC.

I don't.
I basically play in bursts with spikes of activity and valleys of doing nothing, mostly thanks to real life getting in the way. I accept that the world moves on without you and figured out how to deal with FOMO. When I was younger I definitely nolifed though.
To be honest, I dont. This game is my escape as fucked up as it sounds. I spend most of my free time on Sindome after work, and most of my work time as well because my job allows for long periods of down time. As a result I tend to max out characters quicker than others that might play sporadically.
I'm a night owl and suffer from insomnia so I tend to just idle on SD rather than sit around and stare at my ceiling whenever I can't sleep. I haven't really had much trouble with SD bleeding into my work or social life because of my schedule, either, since I play mostly during nighttime.
Frankly, I don't. The game demands much more time than is reasonable for a majority of people to put in, and any break from the game longer than a day is met with raised brows and snide comments.

There are very unrealistic standards for activity set by those who are fortunate (or unfortunate) enough to be able to play the game religiously. The game is both a marathon and a sprint. I used to have enough time to play due to COVID and generally having nothing else going on, but I am currently struggling with both allocating a healthy amount of time to the game and actually being able to accomplish anything in that limited time. It isn't sustainable.

Ever watch the movie 'In Time'?

SD sort of feels like that with the expectations it demands of you, at points, especially towards the start of the game.

You have /two weeks/ to get out of the coffins…

Once you start paying rent on a place in-game, you have to actually make enough money in-game to pay it, or you lose everything you have acquired, and suddenly the 'gear fear' and 'character loss fear' seem like a perpetual concern to you, so grinding, hustling, investing as much time as you can. Gotta make money in-game so you can spend more time playing to spend more time in-game to spend more time playing to spend more time in-game-

Luckily, the system is a lot more forgiving than it seems in that regard when you look at how everything actually breaks down, but the pressure at first feels like a race-against death, which is how people can get easily addicted to the game in that regard. But some people never get out of that slump, OR they subject themselves to far more intense, dangerous 'time crunches' that have even bigger and greater consequence, chasing that high.

You need to give yourself time.

You do not need to be available to everyone all of the time.

It is okay to take time away.

What I'll tend to do is, if there is something I HAVE to do in-game, I will set myself up an actual little alarm on my phone so I do not forget it, and log in about half an hour 'til then. Then- I forget about it once I've set up all the necessary preparation work. I try and manage my time, and if necessary, multitask gently.

Do not be afraid to use @ooc if you need to step away from the game for a second. This can be as mundane as someone knocking at your door, or you suddenly have a bathroom emergency. Sindome is special that it even has a command like that. In other games like Armageddon, I lost multiple year-long characters because I had to use the bathroom IRL.

@OOC is a blessing.