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Artwork and ASCII

We love making pretty things however, is there an actual guideline for where ASCII is allowed? It's been so confusing this season with art being allowed/not depending on if Admins knew it existed.

We don't want to mess up screen readers but I'd love to know what causes a problem versus what doesn't.

I belive that if there is no option to put in screen-reader friendly version in, probably best to avoid ascii art, as it comes as absolute garbage on readers end.
I agree, as I've learned. But I'm seeing a ton of it and there's no actual help file data that I've found to say 'Do not do this'.
I've seen it mentioned somewhere that ASCII should be avoided in most mediums, but cannot recall where (or if it was a staff shout or similar).

Either way, it's a courtesy to less sighted players to not use ASCII in mediums where there isn't a screenreader option.

I need to check if it's listed on the canvas.
Here's what shows up when you look at a canvas that's detected as ASCII art:

"This warning will disappear upon installation. This appears to be an example of ASCII art. Sindome is a roleplaying game involving creative descriptions. It is played by blind individuals. ASCII art runs counter to both of these points. Please do not create further ASCII art as we feel it does not represent the sort of creative work we want to encourage within the game itself."

I think the message is pretty clear on it's own.

That is pretty solid. I have seen that but that means someone already made art with ASCII and can choose to ignore it.

Should it be in the help file?

Dartboards are still ASCII, been thinking about idea-ing that for a while though not sure it's a big enough deal.

People also do ASCII a lot on flyers.

I was told flyers and the grid are different but are they all just noise too?
I have been wondering about this as well.

A lot of the recent SICAD ASCII art is amazeballs. Literally the best stuff I have seen in 5+ years of playing here.

At the same time, there is NO WAY that it is screen reader friendly.

To wit, is there some sort of "descriptive text" option for SICADs? I don't know the exact term for it. But I have noticed that IRL, pictures in news stories have captions that describe the content. "Three police officers standing around a tarp covered corpse. With a police car. And evidence markers on the ground." or whatever

I don't use a screen reader. But I think it would be nice if SIC ads had something similar.

"A bonsai tree. With the text, 'Come to the Deji-Pachi for …' "

Just my 0.02c

Yes, before you enter the ASCII version you have to enter a screen reader friendly version.
Yeah there's a screen reader friendly version for SIC. I wince every time I see a flyer with ASCII art though, although I'm not sure how to solve that problem.
How does this work with in game newspapers. I just cringed.
If people are aware or we set a standard, we could get people to use brackets or parentheses to denote art that would be described.
Maybe a similar option for flyers that embeds only the "text" ?
Thing is flyers are made with e-notes, right? So it would have to be added to those.
There's no rule against ASCII art, it's discouraged in some contexts out of best practices but that's not the same as a @rules prohibition. What even constitutes ASCII Art or not is subjective and I'm skeptical any rule like that could ever pass a vote.

You'd need a full time staffer just to micromanage if a border or list or divider on every flyer constituted descriptive text or not, let alone the ASCII title text or text illustrations.

We've updated Help ASCII to reflect where we're fine with ASCII art being used.
RIP flyers I guess. Still though, dartboards need an update I think. They're completely ASCII. People with a screen reader can't tell where their thing landed.
That's awesome Bubbles and it's very clear and helpful that it states it's only allowed in SICads, but how do you make that clear for the current player base?

This changes a lot of things for flyers, newspapers, books - etc. Clarification is helfpul but it's definitely going to need a discussion.

What?
My personal view is that flyers are distinct from canvasses or SICADs because they are What You See Is What You Get objects: Whatever text and formatting players enter is explicitly what their characters are doing, they are not analogies of visual items or transmitted thoughts but actual text printed objects made up of the same text characters and symbols in-world as they are out-of-character. A text border is not an analogy of something else meant to represent something different in the game world, but a literal border made of text inside the game world.

In that context I don't really see an issue with having flyers that are not totally screen reader compatible because the in-character world of the game is not screen reader compatible. It might be best practices to format them to make sure the largest number of players can parse the information inside of them, but I wouldn't say incoherent information is at odds with the actual functioning of the game as long as it's in-character incoherence and not game mechanics incoherence. Take for example misspelled or misformatted graffiti which might make complete sense to the character creating it but render it incompatible with screen readers.

But we do have screen reader players so regardless of if it'd be friendly in the real world - we should ensure it's not obnoxious or off putting?
Players are free to create with whatever accommodations they want in their own efforts, but in my view the game world would be a lot more interesting and productive if players spent half as much time actually creating as they did thinking up creative restrictions or limitations that should be placed on everyone else over some maybes.

Considering the player behaviour that is routinely left to slide, my interest in adhering to diktats on how many pipes or hyphens are permissible in text files is exactly zero.

I didn't mean to cause offense by the thread. I just found it confusing as the rules weren't listed and it was confusing. I apologize.
There was fun little comics and doodles and text formatting to spice things up a bit for two decades without a problem, so I hardly can see the point to axe them all because maybe one or two players can't parse them.

Making game mechanics and gameplay feedback screen reader compatible is one thing (and there is plenty in the game that isn't so it can hardly serve as a model), but prohibiting long standing and completely valid creative uses of in-world tools is a completely regressive way to go about accessibility in my opinion.

We have ascii stripping options available via @options which will strip a ton of ascii out of things. Many items and objects have special presentations when you have the ascii stripping option on. It will look weird visually but be screen readable. This includes SIC, encryptions, TV schedule, and a bunch of other places including papers, books, and flyers, combat.

We have worked with a ton of people using screen readers over the years to make the game as friendly as possible.

If you are using a screen reader and find objects or interactions in game that are not up to snuff, please create and idea in the idea thread or submit a bug (for smaller stuff). I always prioritize these fixes as highest priority.

(Edited by Slither at 6:07 pm on 12/16/2024)

I’ve been following this thread, and I think it raises some really important points about balancing creativity and accessibility. ASCII art has been a long-standing part of the game, and it’s clear that players enjoy using it to add flair to SICADs, flyers, and other mediums. At the same time, we have screen reader users in the community, and it’s important that we don’t unintentionally create barriers.

That said, I think there’s room for a middle ground:

For SICADs and similar areas where descriptive text already exists, encouraging players to use it effectively makes sense and could be emphasized more clearly in help files. For flyers and other "in-world" text-based tools, it might be helpful to provide guidance on how to format them in a way that’s screen-reader friendly without completely removing ASCII art. For example, including a clear description in brackets could be a small but impactful courtesy. Ultimately, this doesn’t have to be about restricting creativity, it’s about being inclusive and creative. Clearer standards or best practices could go a long way without stifling player expression.